Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.160936 |
Stdout | |
Stderr |
SWR detected AVX2 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryInputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryOutputComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryTextureImageUnits: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryTextureImageUnits: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryUniformComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryUniformComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryVaryingComponents: 0:5(17): error: array size must be > 0 Failed to compile shader gl_MaxGeometryVaryingComponents: 0:5(17): error: array size must be > 0 SWR destroy screen! |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/built-in-constants /home/ilia/src/piglit/tests/spec/glsl-1.50/minimum-maximums.txt -auto -fbo |
dmesg |